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Necromantic Jutsu (Because I got bored) [Finished]
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Necromantic Jutsu (Because I got bored) [Finished]
Name: Raise Cryptkeeper
Rank: C
Type: Necromantic Puppetry
Element: None
Description: This jutsu is used to raise an undead minion specific to Ambrosia. Raising this minion uses up two regular corpses in the ground. The two combine together to create the new undead, which rises out of the ground. The zombie is a rather large spider, with the lower half of its body holding 6 legs, while the upper half bends upwards like a human chest, and has two regular arms, with the spiders head. This undead can skitter across any surface at moderate speed, and has the ability to conjur up large nets of web in its hands, which it uses to throw ninja tools made out of hardened webbing, or an actual web net which sticks to and pins an enemy down to the ground. It can also spin a string of web from its lower body, like an actual spider, for different purposes, from making a lifesize spiderweb, to enrapping a victim more thoroughly. It can also use its hands for regular attacking. Since it is a spider, it does contain an exoskeleton, which makes it hard on the outside and immune to piercing projectiles, but using enough force to break a regular bone will surly cripple it. Ambrosia can double team with this minion, which will wrap her in a web cocoon. The cocoon will harden to a severe density, serving as a surrounding shield practically made of steel. From within she can control her armies without fear of being damage. She can also exit at any time.
Name: Raise Mudwalker
Rank: C
Type: Necromantic Puppetry
Element: None
Description: This jutsu is used to raise an undead minion from the ground itself, mastered by Ambrosia. It does not require a corpse to create, but controlling it will count towards the users zombie control cap. By applying Undeath Essence to the soil beneath the users feet, a large shape standing twice as large as a regular human, will rise. This shape is made entirely of mud, and appears to have no face, only the shape of a hulking man. Its hands are large, but mostly its fingers are. This undead walks rather slowly, but is deadly as well. Any attack made on the minion will not kill it, as any part of its body that is blone away will simply reform with more mud from the ground. It has the ability to use mud on its body to launch projectiles, big or small, at distant targets. With each step it takes, it leaves a small puddle of mud in the shape of its foot. If someone steps in it, they will be held in place as the mud will harden around the foot. If it gets close to a target, it will suddenly leap forward, using its body as a sort of wave as it smothers the target, surrounding them and then hardening, effectively holding and suffocating it. The mudwalker will remain a constant threat until Ambrosia decides to dismiss it.
Name: Raise Screamer
Rank: B
Type: Necromantic Puppetry
Element: None
Description: This jutsu is used to summon a zombie with a specific and special role. Creation of this zombie uses three corpses, and creates the single zombie. The Screamer appears as a thin, pale, jumpy female with long black hair that covers her face. She walks around rubbing her own arms, as though she were constantly scared of something, appearing to mumble to herself. When prompted, she will scream a deafening scream, releasing a swarm of about five mosquitos, which act on their own. These mosquitos all carry some of the UE within them, and are all about the size of a fly. They attempt to bite the enemy through whatever means, injecting them with the Essence. When inside, the enemy will begin to feel itchy all over their body, becoming more so overtime regardless of how much they itch. The itching eventually becomes so bad, that it drives the enemy insane, scratching and tearing at themselves to silence the feeling that they eventually ravage themselves. Once a mosquito successfully injects the Essence, they will explode, causing some damage to the skin of the enemy, though not much since they are small. Ambrosia can team up with the Screamer, embracing it in a hug to calm its fears. Upon doing so, it will bit her shoulder, releasing mosquitos to inject her with the Essence, thus healing her.
Name: Raise Fogcaller
Rank: B
Type: Necromantic Puppetry
Element: None
Description: This jutsu is used to raise another support type zombie developed by Ambrosia. Using two corpses from the ground, one is created. This zombie appears as a boy with short, black hair, and blue skin. He will wander the field, only attacking enemies that come close with his claws, until prompted to its use. The zombie will suddenly fall to its knees, and bend back with its back and head so its looking to the sky. Then, it will open its mouth. From it's mouth, nose, eyes, and ears, a thick fog will continuously pour out. The fog is mixed with UE, causing anyone besides Ambrosia who is in the fog to literally only be able to see 5 inches in front of their face. Even those with a byakugan or sharingan who look to see through it will be greeted with a huge screen of the Essence, blinding them even more. The fog is this thick automatically, however it must spread, covering about 10 more feet in every direction every post. It will keep going until reaching half a mile in diameter, in which it will stop. If the zombie wishes the move again, it must stop releasing fog, thus removing what it created over time. Ambrosia can team up with the fog caller by placing a hand on its forehead. Upon doing so, she will be linked with the fog itself. Once linked, she can see anywhere within the fog, and will also be able to control the fog itself. She will gain the ability to make it denser in some areas by making it thinner in others, to the point she could suffocate those in the dense area. If she were to concentrate the entire half mile area of fog into a single area, she could entrap someone in an impenatrable wall of fog, and then suffocate them.
Name: Raise Patchwork
Rank: C
Type: Necromantic Puppetry
Element: None
Description: This jutsu raises a nonlethal zombie that serves as another support type zombie. Using 5 corpses in the ground creates this zombie. The Patchwork zombie appears as a sort of "frankenstine" type thing, considering its body is lined with stitches. It carries a rather large pack on its back full entirely of random dead body parts, or spare parts. The job of the Patchwork is to scour the battlefield for the dead bodies of slain zombies. From those bodies, he will repair them as necessary, bringing them back to life, so to say, to fight again. However, any zombie brought back by the Patchwork will be under its control, and cannot be controlled by Ambrosia. Ambrosia can team up with the Patchwork, scanning the field with them. When they find a corpse, instead of repairing it, the two will work together to launch it like siege ammunition at enemies, causing it to explode after coming into contact with something.
Name: Raise Ground Tremor
Rank: A
Type: Necromantic Puppetry
Element: None
Description: This jutsu is used to create a very special kind of undead, that isnt technically even a zombie. But using up 20 corpses, a huge worm with a large mouth filled with many teeth. This worm travels through the ground, leaving a trail in the ground above. It shoots out of the ground and attempts to eat enemies that are aboveground, and can sense their movements. It is about 10 feet in diameter, and 30 feet long. Its somewhat fragile though, as its skin is very squishy and easily pierces, making projectiles a bit of a weakness. Should it be cut in half, the two worm boddies will suddenly explode, creating a giant swarm of miniature worms that crawl around at fast speeds. About 20 minuature worms will be created. These worms will stay aboveground and attack any living thing they can find, swarming, and attempting to enter their bodies, where they will eat them from the inside out. It is noteable that the worm cannot be controlled when its big, or when its small. It could at any time attack Ambrosia if it finds her more filling than her enemy, which makes it risky to use.
Name: The Art of an Army
Rank: E
Type: Necromantic Puppetry
Element: None
Description: This simple strategy like jutsu is used by advanced members of the Meiun clan to allow them to expand their army. Before learning this jutsu, members are capable of only controlling a set number of undead infantry at once, but controlling them directly. This jutsu allows more than that to be summoned onto the field, but at the price of control. The member will be able to have up to a complete total of 50 zombies on the field at once, yet still only be able to direct as many as their rank allows at a time. For example, a B rank member is able to control 8. The member could summon 8 zombies, then summon 8 more into two seperate groups. While all 16 are on the field, he can only control one group of 8 at a time, while the other is left standing stationary. Once an army is on the field, the member will usually give their groups orders. All 8 zombies (For a B rank) in that group will follow that order, and while they're doing that, the member can move onto another group and give them orders. The downside to this is, again, control. When controlling zombies directly, the member could manipulate them as if they were inside them personally. He could tell them to move with strategy, spread out, or dodge attacks. With simply an order of, say, attack however, the zombies will simply proceed to the target and spread out and attack rather mindlessly. So using this jutsu, while it allows more zombies on the field, sacrifices a great amount of control. The idea is, though, that if all 50 zombies can be made to attack a single target, no matter how mindless, they could overwhelm them.
Name: Dark Pact
Rank: C
Type: Necromantic Ninjutsu
Element: None
Description: All members of the Meiun clan use their necromantic abilities by entering a sort of state, or form, known as a Necromantic Form. When in the form, the member's personality changes to a more brutal and sadistic one, causing them slaughter everything and everyone they see. Friend or foe, it matters not. This jutsu is used to counteract that change in personality somewhat. This jutsu targets another person specifically, someone the member believes to be close or important. Once the jutsu is complete, should the member's attention fall upon that person while in the form, their thoughts will come under control. They will be able to stop themselves from harming that person by any means, perhaps even use their zombies to protect them. To do this, the member must sacrifice a moderate amount of their clain specific chakra out of them, which will cling onto the body of the person in question, forming a seal with a hole in the middle. Within that hole, the person in question must make an incision, and the member must place a small amount of their own blood into that incision. The cut will immediatly heal once this is done, and the seal will not disappear, serving as a kind of mark showing that the person is protected by the clan member.
Rank: C
Type: Necromantic Puppetry
Element: None
Description: This jutsu is used to raise an undead minion specific to Ambrosia. Raising this minion uses up two regular corpses in the ground. The two combine together to create the new undead, which rises out of the ground. The zombie is a rather large spider, with the lower half of its body holding 6 legs, while the upper half bends upwards like a human chest, and has two regular arms, with the spiders head. This undead can skitter across any surface at moderate speed, and has the ability to conjur up large nets of web in its hands, which it uses to throw ninja tools made out of hardened webbing, or an actual web net which sticks to and pins an enemy down to the ground. It can also spin a string of web from its lower body, like an actual spider, for different purposes, from making a lifesize spiderweb, to enrapping a victim more thoroughly. It can also use its hands for regular attacking. Since it is a spider, it does contain an exoskeleton, which makes it hard on the outside and immune to piercing projectiles, but using enough force to break a regular bone will surly cripple it. Ambrosia can double team with this minion, which will wrap her in a web cocoon. The cocoon will harden to a severe density, serving as a surrounding shield practically made of steel. From within she can control her armies without fear of being damage. She can also exit at any time.
Name: Raise Mudwalker
Rank: C
Type: Necromantic Puppetry
Element: None
Description: This jutsu is used to raise an undead minion from the ground itself, mastered by Ambrosia. It does not require a corpse to create, but controlling it will count towards the users zombie control cap. By applying Undeath Essence to the soil beneath the users feet, a large shape standing twice as large as a regular human, will rise. This shape is made entirely of mud, and appears to have no face, only the shape of a hulking man. Its hands are large, but mostly its fingers are. This undead walks rather slowly, but is deadly as well. Any attack made on the minion will not kill it, as any part of its body that is blone away will simply reform with more mud from the ground. It has the ability to use mud on its body to launch projectiles, big or small, at distant targets. With each step it takes, it leaves a small puddle of mud in the shape of its foot. If someone steps in it, they will be held in place as the mud will harden around the foot. If it gets close to a target, it will suddenly leap forward, using its body as a sort of wave as it smothers the target, surrounding them and then hardening, effectively holding and suffocating it. The mudwalker will remain a constant threat until Ambrosia decides to dismiss it.
Name: Raise Screamer
Rank: B
Type: Necromantic Puppetry
Element: None
Description: This jutsu is used to summon a zombie with a specific and special role. Creation of this zombie uses three corpses, and creates the single zombie. The Screamer appears as a thin, pale, jumpy female with long black hair that covers her face. She walks around rubbing her own arms, as though she were constantly scared of something, appearing to mumble to herself. When prompted, she will scream a deafening scream, releasing a swarm of about five mosquitos, which act on their own. These mosquitos all carry some of the UE within them, and are all about the size of a fly. They attempt to bite the enemy through whatever means, injecting them with the Essence. When inside, the enemy will begin to feel itchy all over their body, becoming more so overtime regardless of how much they itch. The itching eventually becomes so bad, that it drives the enemy insane, scratching and tearing at themselves to silence the feeling that they eventually ravage themselves. Once a mosquito successfully injects the Essence, they will explode, causing some damage to the skin of the enemy, though not much since they are small. Ambrosia can team up with the Screamer, embracing it in a hug to calm its fears. Upon doing so, it will bit her shoulder, releasing mosquitos to inject her with the Essence, thus healing her.
Name: Raise Fogcaller
Rank: B
Type: Necromantic Puppetry
Element: None
Description: This jutsu is used to raise another support type zombie developed by Ambrosia. Using two corpses from the ground, one is created. This zombie appears as a boy with short, black hair, and blue skin. He will wander the field, only attacking enemies that come close with his claws, until prompted to its use. The zombie will suddenly fall to its knees, and bend back with its back and head so its looking to the sky. Then, it will open its mouth. From it's mouth, nose, eyes, and ears, a thick fog will continuously pour out. The fog is mixed with UE, causing anyone besides Ambrosia who is in the fog to literally only be able to see 5 inches in front of their face. Even those with a byakugan or sharingan who look to see through it will be greeted with a huge screen of the Essence, blinding them even more. The fog is this thick automatically, however it must spread, covering about 10 more feet in every direction every post. It will keep going until reaching half a mile in diameter, in which it will stop. If the zombie wishes the move again, it must stop releasing fog, thus removing what it created over time. Ambrosia can team up with the fog caller by placing a hand on its forehead. Upon doing so, she will be linked with the fog itself. Once linked, she can see anywhere within the fog, and will also be able to control the fog itself. She will gain the ability to make it denser in some areas by making it thinner in others, to the point she could suffocate those in the dense area. If she were to concentrate the entire half mile area of fog into a single area, she could entrap someone in an impenatrable wall of fog, and then suffocate them.
Name: Raise Patchwork
Rank: C
Type: Necromantic Puppetry
Element: None
Description: This jutsu raises a nonlethal zombie that serves as another support type zombie. Using 5 corpses in the ground creates this zombie. The Patchwork zombie appears as a sort of "frankenstine" type thing, considering its body is lined with stitches. It carries a rather large pack on its back full entirely of random dead body parts, or spare parts. The job of the Patchwork is to scour the battlefield for the dead bodies of slain zombies. From those bodies, he will repair them as necessary, bringing them back to life, so to say, to fight again. However, any zombie brought back by the Patchwork will be under its control, and cannot be controlled by Ambrosia. Ambrosia can team up with the Patchwork, scanning the field with them. When they find a corpse, instead of repairing it, the two will work together to launch it like siege ammunition at enemies, causing it to explode after coming into contact with something.
Name: Raise Ground Tremor
Rank: A
Type: Necromantic Puppetry
Element: None
Description: This jutsu is used to create a very special kind of undead, that isnt technically even a zombie. But using up 20 corpses, a huge worm with a large mouth filled with many teeth. This worm travels through the ground, leaving a trail in the ground above. It shoots out of the ground and attempts to eat enemies that are aboveground, and can sense their movements. It is about 10 feet in diameter, and 30 feet long. Its somewhat fragile though, as its skin is very squishy and easily pierces, making projectiles a bit of a weakness. Should it be cut in half, the two worm boddies will suddenly explode, creating a giant swarm of miniature worms that crawl around at fast speeds. About 20 minuature worms will be created. These worms will stay aboveground and attack any living thing they can find, swarming, and attempting to enter their bodies, where they will eat them from the inside out. It is noteable that the worm cannot be controlled when its big, or when its small. It could at any time attack Ambrosia if it finds her more filling than her enemy, which makes it risky to use.
Name: The Art of an Army
Rank: E
Type: Necromantic Puppetry
Element: None
Description: This simple strategy like jutsu is used by advanced members of the Meiun clan to allow them to expand their army. Before learning this jutsu, members are capable of only controlling a set number of undead infantry at once, but controlling them directly. This jutsu allows more than that to be summoned onto the field, but at the price of control. The member will be able to have up to a complete total of 50 zombies on the field at once, yet still only be able to direct as many as their rank allows at a time. For example, a B rank member is able to control 8. The member could summon 8 zombies, then summon 8 more into two seperate groups. While all 16 are on the field, he can only control one group of 8 at a time, while the other is left standing stationary. Once an army is on the field, the member will usually give their groups orders. All 8 zombies (For a B rank) in that group will follow that order, and while they're doing that, the member can move onto another group and give them orders. The downside to this is, again, control. When controlling zombies directly, the member could manipulate them as if they were inside them personally. He could tell them to move with strategy, spread out, or dodge attacks. With simply an order of, say, attack however, the zombies will simply proceed to the target and spread out and attack rather mindlessly. So using this jutsu, while it allows more zombies on the field, sacrifices a great amount of control. The idea is, though, that if all 50 zombies can be made to attack a single target, no matter how mindless, they could overwhelm them.
Name: Dark Pact
Rank: C
Type: Necromantic Ninjutsu
Element: None
Description: All members of the Meiun clan use their necromantic abilities by entering a sort of state, or form, known as a Necromantic Form. When in the form, the member's personality changes to a more brutal and sadistic one, causing them slaughter everything and everyone they see. Friend or foe, it matters not. This jutsu is used to counteract that change in personality somewhat. This jutsu targets another person specifically, someone the member believes to be close or important. Once the jutsu is complete, should the member's attention fall upon that person while in the form, their thoughts will come under control. They will be able to stop themselves from harming that person by any means, perhaps even use their zombies to protect them. To do this, the member must sacrifice a moderate amount of their clain specific chakra out of them, which will cling onto the body of the person in question, forming a seal with a hole in the middle. Within that hole, the person in question must make an incision, and the member must place a small amount of their own blood into that incision. The cut will immediatly heal once this is done, and the seal will not disappear, serving as a kind of mark showing that the person is protected by the clan member.
Soul Grime- Posts : 15
Character sheet
Village:
Rank:
Re: Necromantic Jutsu (Because I got bored) [Finished]
Completion Bump
Soul Grime- Posts : 15
Character sheet
Village:
Rank:
Re: Necromantic Jutsu (Because I got bored) [Finished]
Looks good to me; approved for training
Glass~Heart- Posts : 47
Age : 29
Location : BRITLAND!
Character sheet
Village:
Rank:
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